BRUCE LEE'S JEET KUNE DO
Jeet Kune Do (JKD) is often called "Mixed Martial Arts for the Street." JKD was designed for street self defense. JKD is the culmination of Bruce Lee's personal research and evaluation of the world's top martial arts and styles in order to find what really works and what doesn't. JKD blends together "The best-of-the-best"
fighting arts from around the world. It uses concepts, techniques and training methods from over 26 martial arts. JKD teaches Bruce Lee's philosophy and his strategies and tactics. Jun Fan Gung Fu is the core of JKD. Jun Fan is Bruce Lee's Chinese name.
- JKD was designed to end the fight as quickly as possible.
- JKD is about only training techniques that would really work in a real street fight.
- JKD is about functionality, practicality and directness. NO BS.
The 5 Areas of JKD Training
1. Western Boxing
3. Wing Chun
5. Chinese Gung Fu
Area 1: JKD Western Boxing
1. Train the jab, cross, hook, uppercut, and overhand punches - applied in combinations.
2. Train the catch, parry, covers, slips, bobs, weaves, ducks, and rolls.
3. Train offensive and defensive footwork.
4. Train for hand speed and knockout power.
5. Boxer-style conditioning (jump ropes, mitts, heavy bag, shadowboxing, sparring).
6. Adapting your Boxing techniques for a street fight.
Area 2: JKD Kickboxing
1. Train Muay Thai - practice kicks, punches, elbows & knees
2. Train Savate (French Kickboxing) - uses fast, evasive footwork & fast, precise kicking.
3. Train American Kickboxing - uses kicks and punches in powerful combinations
4. Train Sikaran (Filipino Low-Line Kicking) - uses fast, deceptive kicks to the groin, knees, shins, and ribs.
5. Train Panantukan (Filipino Boxing) - no-rules boxing that adds elbows, knees, headbutts, nerve destructions, arm wrenches, kicks, throws, sweeps, joint locks, chokes, & eye jabs to the fight
5. Train Bruce Lee's unique way of kicking
1. Train Close-Quarters Combat (CQC) - close distance where you can clinch your enemy's neck; application of gouges, headbutts, knees, & elbows.
2. Train the Straight Blast - the main battle punch of Wing Chun; creates pressure.
3. Train Trapping Hands - Immobilization of your enemy's limbs so you can keep hitting.
4. Train Wooden Dummy Forms - Using the Wooden Dummy to develop your trapping power, body conditioning, & hand speed.
5. Train Chi Sao - Developing sensitivity/contact reflex that allows you to feel your attacker's intentions by reading the physical pressure he is exerting on you.
6. Train the Sil Lum Tao - The first form of Wing Chun, which teaches you the basic principles, shapes and techniques from Wing Chun.
Area 4: JKD Grappling
1. Train Judo
2. Train Small-Circle Jujitsu (Japanese Jujitsu)
3. Train Wrestling
Later on, after Bruce Lee's death, the following arts were added:
1. Brazilian Jiu Jitsu
2. Pencak Silat
3. Shooto/Shoot Wrestling
Area 5: JKD Chinese Gung Fu
1. Train Tai Chi (Wu-style)
3. Train Northern and Southern Shaolin Gung Fu
4. Train Northern and Southern Praying Mantis
5. Train Hung Gar
6. Train Choy Li Fut